

However, not all jobs work with a single Gambit combo. Once executed, the gambit list will loop until the battle ends. The priority numbers dictate the order of the gambits’ importance. The numbers on the side are the gambit’s priority. Ally: any character on high damage class = Berserk.Ally: any character on high damage class = Haste.Ally: Any = Remedy or any Ailment Healing Item.In doing so, the actions executed follow in that particular order.įor example, if you’re planning to use a character as a tank and playing a Time Battlemage: The gambits arrange themselves by priority. It’s got everything you want as far as FF12 best. That’s 3 healers, 2 time magic users, 2x expose/wither, 1x addle/shear, 3x Swiftness on all characters, an Excalibur/White Robes user, a Masamune 1 + Genji Gloves user, a Yagyu Darkblade user, 2 powerful offensive mages.

Gambits are not only restricted to a single command. All of these are top tier FF12 best job combos. Equip the Thief’s Cuffs to increase the chances of stealing an item. Stealing items that may only be exclusive to bosses. Buffs like Shell, Libra, Protect, and Haste can make the battle easier.Ĭombo with Sight Unseeing and the Poach skill.ĭealing with multiple crowds and incoming mobs. They can function as a “difficulty slider” that helps take down bosses and Espers. Characters who have healing abilities or White Mage or Monk are best suited to this gambit.īuffs are important. The Undead Gambit allows players to maximize damage against Undead creatures. Everything else needs to be done manually. That leaves u with 4 buffing slots for the essentials. Those who have ranged weapons should have a Gambit combo that deals specifically with flying foes. A revive spell and at least 1 attack can be siphon, drain, etc. Issuing a Gambit to an ally allows them to perform a specific role in battle.Įach of the gambits, however, vary depending on the character the orders are issued to.īelow are the gambits the player should buy as early as possible. These Gambits function similarly to tactics or orders in combat that your allies will have to follow. Your allies have a variety of commands known as Gambits.
