

SEE ALSO: NASA's Most Powerful Telescope Will Provide Census Of Fledgling Stars In Stellar Nursery, Located 200,000 Years Away Spacewar (1962) 50,008 views Spacewar is a space combat video game developed in 1962 by Steve Russell, in collaboration with Martin Graetz and Wayne Wiitanen, and programmed by Rus.

In 2016, a tiny piece of space junk the size of an eyelash ended up causing a chip in the station's glass dome. The announcement marks a growing change in the way the U.S. Last year, an unidentified piece of debris struck the space station's robotic arm, puncturing it. In panel discussions at the Space and Missile Defense Symposium last week, Army officials made a bold prediction about the future of warfare it will largely be fought not on the ground, but in space and cyberspace. While collisions with baseball-sized space debris could kill the astronauts on board, relatively small debris collisions have also caused some damage to the station. The ISS performs such manoeuvres to avoid space debris on a routine basis, which include incidents in November and December of last year. Obviously a jab at NASA over needing the Russians for station reboost This week, pieces of that space junk passed close to the ISS, prompting the avoidance manoeuvre. On November 15, 2021, Russia intentionally destroyed the satellite (which was no longer functional) in an anti-satellite missile test that produced an estimated 1,500 pieces of orbital debris. SEE ALSO: NASA Just Inflated Its New-Age Spaceship Heat Shield For Mars Russia carried out an anti-satellite weapons test, destroying the Soviet-era Cosmos 1408 satellite and launching over 1,500 pieces of debris into space.

To avoid getting hit by space junk from a Russian anti-satellite weapons test, the International Space Station had to perform an avoidance manoeuvre on Thursday.
